Kulhwch
To work out how I might create a Choose-Your-Own-Adventure game for iPhone I created a little game as a test.
It is vaguely based around the ancient Welsh tale of Kulhwch and Olwen and I wrote it all in rhyme.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Nate Taylor |
Genre | Adventure, Interactive Fiction |
Made with | Twine |
Tags | Text based, Twine |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Links | Source code |
Comments
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I think you are on to something. It seems so obvious now you've mentioned it, but rhyming choices is an inspired idea I'll definitely use if I expand this game (or in another project).
This is a fun little game and I like the idea of it being in rhyme. It makes me curious if you could work rhyming into a puzzle somehow... Something like, you have to choose between a few versions of a stanza and the correct one is the one that rhymes with the object you want to use? Or something. :) Thanks for sharing!